Unity Test Runner: TearDown and UnityTearDown get called on base class first ShaderGraph: Editor crashes on docking shader graph window Scripting: ReflectionTypeLoadException is thrown when using Reflection to get the types from the Accessibility Assembly Scripting: DLL does not update and "MissingMethodException" error is thrown when accessing the obsolete code from script. Scene/Game View: GameView's Scale lower limit depends on the Windows Scale setting with High DPI displays Package Manager: Packages fail to compile and show Package Manager because of missing. Package Manager: Editor crashes on selecting shader dropdown in the inspector after resetting package to default IL2CPP: Using Mathf.Infinity in Attribute throws an IL2CPP error when building APK for Android Graphics: Editor crashes on GfxDevice::ApplyBlendShape when playing animation preview GI: Toggling between additively loaded scenes quickly leads to a crash This will leak memoryĮditor - Other: Editing prefabs directly in the project browser is no longer possible Animation: Animator does not work when object component references are animatedĪsset Import: Bone related errors and animation issues, crashes when importing fbx with Index Format set to 16bitĪsset Import: Error message - Asset import did not unload metadata path.
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